Inflatable 12" Rainbow Color Beach Ball (1 pack)


Inflatable 12" Rainbow Color Beach Ball (1 pack)




12" Beach Ball- Sold Deflated

Crayola 8 Count Washable Bright Markers


Crayola 8 Count Washable Bright Markers




World's most washable-Crayola washable markers are formulated to easily wash from skin and most children's clothing. This package of broad tip markers are arranged in a set of 8 with vibrant tropical colors including: lime, tangerine, coral, pink, lime green, teal, aqua and purple. Markers are non-toxic. Comforms to ASTM D 4236. Meets performance standard ANSI Z356.5. Made in Italy.

  • Dried-out tips can be revived in warm water

  • Vibrant colors specifically formulated to easily wash from skin and most children's clothing

  • Great color variety and color laydown

  • Can make thick and thin lines

  • Convenient package in reusable tuck box







CUSTOMER REVIEW



We were completely confused when we wanted to buy washable markers for our daughters. So we did a quick comparison between various popular packs. Thought of sharing it here so that others are benefited. The product itself is a great fun kids of all ages. They vary in the tip formation, colors that they come in, count, size and of course price.



Here is a comparison with prices as of 01/17/2014:



Crayola 64 Ct Washable Markers - Fine tip, 64 count, 64 colors, $13.99 list price, $10.76 selling price, 0.17 $/marker (Note: smaller size markers)

Crayola 48ct. Trayola Washable Markers Fine - Fine tip, 48 count, 8 colors, $28.99 list price, $18.69 selling price, 0.39 $/marker

Crayola 12ct Fine Washable Markers - Fine tip, 12 count, 12 colors, $7.29 list price, $5.74 selling price, 0.48 $/marker

Crayola 8 Count Washable Markers Bold Colors Fine Tip - Fine tip, 8 count, 8 colors, $6.99 list price, $3 selling price, 0.38 $/marker



Crayola 12ct Washable Markers - Broad tip, 12 count, 12 colors, $7.99 list price, $6.19 selling price, 0.52 $/marker

Crayola 8 Count Washable Bright Markers - Broad tip, 8 count, 8 colors, $6.99 list price, $6.45 selling price, 0.81 $/marker



Crayola My First Crayola Washable Markers 8ct - Gumball tip, 8 count, 8 colors, $5.99 list price, $5.99 selling price, 0.75 $/marker (Note: special tip for young toddlers)



Crayola 8ct Washable Tropical Colors Conical Tip - Conical tip, 8 count, 8 colors, $5.99 list price, $3.96 selling price, 0.50 $/marker

Crayola 20ct Washable Super Tips (5 Fun-Scented Markers Included) - Super tip (think and thin), 20 count, 20 colors, $6.29 list price, $4.99 selling price, 0.25 $/marker

Crayola Pip Squeaks Tiplets Markers - 8 Different Wacky tips, 16 count, 16 colors, $9.99 list price, $7.19 selling price, 0.45 $/marker (Note: Unique special tips)

Rubber Duck Baby Bath Toy (3-Pack)


Rubber Duck Baby Bath Toy (3-Pack)





  • 2" Rubber Duck Toy for Bathtub, Party Favors, or Baby Showers


Cards Against Humanity: Third Expansion


Cards Against Humanity: Third Expansion









CUSTOMER REVIEW



As long as there are new expansion packs filled with cards with phrases I have to explain to my wife with filthy diagrams, I'm going to buy them. You should too.

Cards Against Humanity


Cards Against Humanity




Cards Against Humanity is a party game for horrible people. Unlike most of the party games you've played before, Cards Against Humanity is as despicable and awkward as you and your friends. The game is simple. Each round, one player asks a question from a Black Card, and everyone else answers with their funniest White Card. Reviews of Cards Against Humanity: "Pretty amazing." - The Onion AV Club "An incredible game." - Mike "Gabe" Krahulik, Penny Arcade "Uncontrollable laughter." - Kill Screen Magazine "The game your party deserves." - Thrillist "A game." - The Daily Beast

  • 550 cards (460 White cards and 90 Black cards)

  • Over 13 duodecillion possible rounds (10^40) with 6 players

  • Professionally printed on premium playing cards

  • Includes game rules and alternate rules, shrink-wrapped in a custom box

  • 0% of the proceeds will be donated to the Make-A-Wish Foundation







CUSTOMER REVIEW



This is not a review about playing Cards Against Humanity, it's a review of the fallout endured from playing Cards Against Humanity. Take it as a warning, if you will.



If you aren't a horrible person already, you will soon be. You will play Cards Against Humanity, and as others have said, you will be shocked, appalled, and worst of all, you will learn and adapt. You'll reach for your smartphone and search for terms you've drawn such as "The Übermensch", "Heteronormativity", and "The Three-Fifths Compromise". You will commit these and many other newly-learned words to memory.



And that's where it all comes crashing down.



At first, you might allow "front butt" to casually wander its way into a conversation here and there. As more of your subconscious fights to unleash the trauma, you'll find yourself uttering "nipple blades" and "mouth herpes" in the most unacceptable of times. You'll visit the Cards Against Humanity website and bomb them with suggestions for new cards like "Cutting the cheese at a funeral" and "Scissoring".



Soon, you will meet up with new people to inflict Cards Against Humanity upon them and they'll be hooked. You will receive random voicemails and texts, asking for another hit of that "8 oz. of sweet, Mexican black tar heroin", and you will comply, because you're just as hooked as they are. They'll bring new friends in to freshen up the game...you will feel a rush as the look of shame crosses their innocent eyes as they win a round by playing "Amputees" against your "White People Like _____".



"I was just throwing that card away!" they'll proclaim, but you know the sad truth.



You will buy the expansion pack. You will host parties where you play through every card in both boxes. You'll wonder where the time went. Your face will hurt from laughing so much. Your friends will buy their own sets, and the infection will be passed on.



A team of rescue workers will find you you weeks later in your closet, frazzled, emaciated, and stinking from "Soiling Yourself", because you just couldn't stop with playing Cards Against Humanity against yourself. The light of day will strike your eyes and you'll gaze up at your saviors with pensive anticipation...



"Wanna play?"

Cards Against Humanity: Second Expansion


Cards Against Humanity: Second Expansion




Hot damn! Another official expansion for Cards Against Humanity, featuring 75 brand-new white cards, 25 brand-new black cards, and blank cards for you to seamlessly add your own inside jokes to the game. Reviews of Cards Against Humanity: "Pretty amazing." - The Onion AV Club "Best. Game. EVER." - Wil Wheaton "An incredible game." - Mike "Gabe" Krahulik, Penny Arcade "Uncontrollable laughter." - Kill Screen Magazine "The game your party deserves." - Thrillist "A game." - The Daily Beast

  • 100 more NEW cards (75 White and 25 Black cards)

  • 12 bonus blank cards (8 blank White cards and 4 blank Black cards)

  • Professionally printed on premium playing cards (100% compatible with Cards Against Humanity)

  • First Expansion not required to play, though heartily recommended.

  • Now dolphin safe.


LEGO Creator Treehouse 31010 Toy Interlocking Building Sets


LEGO Creator Treehouse 31010 Toy Interlocking Building Sets




LEGO Creator Treehouse 31010 Toy Interlocking Building Sets

  • Features 2 tree trunks, detachable Treehouse with detachable roof, secret trapdoor with lock and red bucket trap, fold-down ladder and storage area

  • 3-in-1 model: rebuilds into a lakeside hut or farmyard barn Hide the treasure map in the hollow tree Explore the night sky with the telescope

  • Lakeside hut features a small jetty, removable roof and a pizza oven Barn features upper level with ladder access, large wheelbarrow and a garden

  • Measures over 7" (18cm) high, 6" (17cm) wide and 4" (12cm) deep

  • Lakeside hut measures over 3" high, 6" wide and 4" deep Barn measures over 4" high, 4" wide and 4" deep


Candy Land - The Kingdom of Sweets Board Game


Candy Land - The Kingdom of Sweets Board Game









CUSTOMER REVIEW



...there are several good reasons why "Candy Land" is the first board game children learn to play:

First, the game does not require children know how to read. They do not even need to know their numbers as they do in "Chutes and Ladders." Movement is based on a child being able to recognize colors and symbols. What could be easier than that?

Second, the game is based on luck (or chance or divine intervention or however you want to characterize it), which means it is a great equalizer. This is a game where a kid has the same chance of winning as their parents, older siblings, grandparents, babysitters or whoever. Children are not going to be interested in playing a game they cannot win, which is why "Candy Land" is where they begin instead of "Monopoly" or "Trivial Pursuit."

Third, the game teaches the basic skills of board games. The hardest lesson kid have to learn with this game is to...take turns. Yes, this might be one of the first times in their young lives when kids are confronted with the regiment of structure that will afflict them the rest of their lives. But from board games like "Candy Land" to sports like baseball, structure and rules are a basic consideration. Strategy and tactics come later, but learning to take turns comes first (and I could argue is a basic lesson in civil behavior).

Therefore, I would respectfully submit that "Candy Land" remains the ideal choice for the first board game you play with your children. Just pick a card, move to the appropriate square, and proceed to have a great life.

Chutes and Ladders


Chutes and Ladders




Climb up and slide down in the exciting game of ups and downs, Chutes and Ladders! You and the character on your pawn can see the square marked 100, but it's not so easy to get there. If you land on a good deed, you can shimmy up a ladder, but land on the wrong spot and you'll shoot down a chute! Spin the spinner to see how many spots you'll move. Will your new spot send you down or move you up, up, up? Slip, slide and see if you can win at Chutes and Ladders! Chutes and Ladders and all related characters are trademarks of Hasbro.

  • Classic game challenges you to scramble to the top of the gameboard without slip-sliding down!

  • Land on good deeds to climb ladders

  • Watch out for the slide

  • The first player to reach the 100 square wins

  • Includes gameboard, spinner with arrow, 4 pawns with plastic stands and instructions.


Monopoly Junior Game Frozen Edition


Monopoly Junior Game Frozen Edition




Thaw your frozen friends in this Disney-themed Monopoly game for kids! The fast-trading property game meets the power of snow and ice in this Monopoly Junior game. Kids will join Anna, Elsa and Olaf as they travel through Arendelle and buy its most magical locations. Whoever collects the most cash will thaw their freezing heart and win! Start the Frozen fun with this super-fun version of Monopoly Junior! Monopoly and all related characters are trademarks of Hasbro. © 2015 Disney.

  • Fast-trading Monopoly Junior game features characters from Frozen

  • Game is like the classic Monopoly game but easier for kids

  • Exclusive Frozen movers and properties are fun places in Arendelle

  • Single banknotes keep the transactions quick and easy

  • Includes gameboard, 3 character movers, 24 Chance cards, 36 Character markers, 90 x M1 banknotes, 1 die and instructions







CUSTOMER REVIEW



My kids ages 4-8 enjoy playing this version of monopoly. Easy to understand instructions, maximum 3 players only. Good quality game board and pieces.

Monopoly Game (80th Anniversary)


Monopoly Game (80th Anniversary)




Buy, buy, buy at every location, location, location and celebrate the 80th anniversary of the classic game of monopoly! this anniversary version of the classic fast-trading property game features tokens from the 1930s all the way to the 2000s! with a retro game board and cards, the game takes you back to when it all began, but you still have to build your houses and hotels and see if you can bankrupt everyone else. You better keep an eye on your money, because you never know when the dice will land you with a massive rent bill to pay. Sometimes staying in jail can be the safest place to be, but only after your properties are primed to make you money. You'Ve got to buy, sell and negotiate to win at this 80th anniversary version of monopoly! monopoly and all related characters are trademarks of Hasbro.

  • Monopoly game commemorates the 80th anniversary of the fast-trading property game

  • Includes tokens from the 1930s through the 2000s

  • You'll buy, sell and trade to win

  • Build houses and hotels on your properties

  • Chance and community chest cards can change your fortunes







CUSTOMER REVIEW



an awesome game but one warning they raised luxury tax and they removed the or 10% on income tax

Clue


Clue




The mystery you love to solve again and again is even more intense! Clue is back with a modern twist: a soiree at a millionaire mogul's mansion turned deadly, and you must find out who is responsible for murdering the host. There's no Revolver or Billiard Room this time… but could it have been Scarlet with the Barbell in the Spa? Open up the tabloid-style instructions to get the scoop on the updated rooms, weapons, and guests. A deck of Intrigue Cards adds suspense to your game with cards that can help you solve the crime faster… or result in a second victim! Narrow down which rumors are true and which are just hearsay-and get caught up in the scandal of the century!

  • Clue is back with a modern twist

  • Features updated rooms, weapons, guests, and a deck of intrigue cards that adds suspense to the classic murder-mystery game

  • Includes gameboard, 6 guest movers, 6 Personality Cards, deck of Rumor Cards, deck of Intrigue Cards, clue pad, scandal envelope, 2 dice, 9 weapons and instructions